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NPC Generator

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Advanced [show]


Elaim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Elaim was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: To reunite with his absent father.

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Elaim Fireforge, Male Dwarf Warlock 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Performance +2, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. 7 Acid flasks.


Social Check DCs


Traki Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He wears a colorful flower in his brown hair. His eyes, though not visible through his cowl, are blue.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Rich. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Traki Evans, Male Half-Elf Monk 12
Medium (4'10") Half-Elf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet armored body suit, with a simple white line shooting up and back down. Her hair is short and brown. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.

History: She was born in the east, but her parents moved at a very young age to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants her loneliness to end; and to end her boredom

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Immigrant. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Xanaphia Gracey, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp.


Social Check DCs


Gesrethe Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with pastel highlights, and long grey pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her black crest is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She has been a successful dealer in antiques buying low and selling high.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Gesrethe Raghthroknaar, Female Dragonborn Cleric 7
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)18 (+4) 9 (-1)17 (+3)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carnelian (80 gp). Rose (80 gp). Golden pearl (80 gp). Iolite (80 gp).


Social Check DCs


Shanairla Aloro, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a robe, a symbol of luck around her neck, and a hand crossbow on her belt. Her tied-back hair is auburn. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her mother. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Shanairla Aloro, Female Elf Adept 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Athletics +1, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 200 gp.


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is renowned for her bright grey dresses and hats. She wears her golden hair up. She has gleaming, smiling amber eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with poetry.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to travel the world and help people.

Motivation: She has comitted a past crime that haunts her to this day; and a need for knowledge about a nearby landmark

Ideals: Optimist, Artistic, Philantrophist. Bonds: Criminal record, Adventurer. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Sannl Stoutale, Female Dwarf Bard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 330 gp.


Social Check DCs


Merihim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has wavy blue hair. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Philantrophist, Fighting. Flaws: Ugly, Impulsive. Bonds: In love, Religious. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Merihim Sanity, Male Tiefling Cleric 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Jade (130 gp).


Social Check DCs

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