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NPC Generator

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Advanced [show]


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Junk Dealer profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Passionate. Flaws: Insane. Bonds: Job, Poor. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Silvo High-hill, Male Halfling Expert 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Cloak On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple brown robe with yellow stripes complete with hood. His fur is yellow and curly. He has yellow eyes and a brown hat with a yellow feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Cloak lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and regain custody of his son

Ideals: Optimist, Justice. Bonds: Criminal record, Family, Rich. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Cloak On the Water, Male Tabaxi Commoner 10
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +7
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Sariel Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears professional attire. She wears her chestnut hair up. She has a dull look in her amber eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Sariel was raised in a hard working conservative environment. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and expand her business

Flaws: Fearful. Bonds: Attractive, Enemies, Has a crush, Job. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Sariel Koehlanna, Female Elf Aristocrat 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Mara Meliamne, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears a feathered hat to cover her moderate length golden hair. Her blue eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She desires power and/or immortality; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful, Secretive. Bonds: Mentor, Adventurer. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Mara Meliamne, Female Elf Rogue 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Gale Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her lavender fur, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.

History: Gale was born the youngest of three triplets. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To be a Sellsword again.

Ideals: Pacifist, Gifted. Bonds: Attractive, Job, Family. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gale Of Storm, Female Tabaxi Expert 4
Medium (5'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 cp. 1 Everburning torch.


Social Check DCs


Anne Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and dresses well, typically a more casual-formal manner. Her hair is long and golden with streaks of red, and is pulled back with small red clips. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to loving parents in a slum to the east. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and someone believes her a fraud

Flaws: Impulsive. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Anne Tosscobble, Female Halfling Barbarian 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 51 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Brottor Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean grey cloak covering his clean studded leather. He has shaved his head bald. His eyes are gray and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Brottor Bigtoe, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 pp.


Social Check DCs

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