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NPC Generator

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Advanced [show]


Gell Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of shields on his belt, each one with a ruby on the hilt. He has styled his red hair well, parting it to the right. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Antagonistic, Insane, Fearful. Bonds: Religious. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Gell Bristol, Male Half-Orc Warlock 3
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 3 Antitoxin.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His red fur is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask In the Wind, Male Tabaxi Rogue 3
Medium (6'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Herleva Wheatley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time and is in decent physical shape. She wears a colorful flower in her black hair. Her gray eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Armorer like her mother before her.

Motivation: Wants to open a new tavern; and to be a body guard again

Bonds: Attractive, Guardian, Job, Military, Adventurer. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Herleva Wheatley, Female Human Cleric 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)18 (+4) 9 (-1)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Terran, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His red hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Adran Beitz, Male Half-Elf Warrior 2
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 900 sp. Golden pearl (40 gp). Iolite (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Dean Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is long and unkept. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Artistic, Opinionated, Entrepeneur. Flaws: Ugly. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Dean Wasanthi, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Pelt Running, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying red fur a little too much giving a sharp red color. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she wants revenge against brigands

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Pelt Running, Female Tabaxi Expert 12
Medium (4'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 8
Hit Points 68 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +7, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +5

Possessions: 2000 gp.


Social Check DCs


Hugolina Ridley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With wild white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Hugolina Ridley, Female Human Warrior 9
Medium (5'10") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 85 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 11 (+0)19 (+4)
Skills Investigation +5, Performance +7
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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