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NPC Generator

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Advanced [show]


Kristryd Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown wide-brimmed hat and brown clothes. Her skin is fair and her fingers are delicate and long. She has red hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the north. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 11th year, her parents were killed by a dire rats raid, leaving Kristryd alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist. Bonds: Attractive, Immigrant, Enemies, Criminal record. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Kristryd Thrahak, Female Dwarf Warlock 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 12 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Windy Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman likes to wear ponchos typically of a light brown in addition to tight pants. She has styled her yellow fur well, parting it to the right. Her thin eyebrows rest above her beady hazel eyes.

Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. She does not trust anyone and sleeps with one eye open.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Has a crush, Enemies. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Windy Prim Posies, Female Tabaxi Expert 3
Medium (4'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. Golden pearl (40 gp). Golden pearl (40 gp). Sard (80 gp).


Social Check DCs


Aline Moreno, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She sports grey clothing, slightly heavier than average wear. She has shaved her head bald. Her amber eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She feeds upon the attention of others.

History: Born in the west to a Bowyer, Aline learned a great deal about her mother's area of expertise. A gifted student she started as a Seamstress, but she got bored and became a Bowyer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's in love; and expand her business

Bonds: Family, Attractive, Job, Adventurer, Has a crush. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Aline Moreno, Female Human Warrior 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 3000 cp. 1 Darkwood Shield.


Social Check DCs


Myathethil Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is singed and shortened. She has several tiny sapphire earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Rich, Slave. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Myathethil Casilltenirra, Female Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)12 (+1) 6 (-2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Malachite (7 gp). Alexandrite (300 gp).


Social Check DCs


Paggen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Weaver does. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: Eccentric and domineering, Paggen will drive conversation. He is afraid of women and trembles around them

History: Paggen lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Carpenter again; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Family, Attractive. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Paggen Folkor, Male Gnome Barbarian 12
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 103 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Marigold Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Herbalist. Her white hair is greasy and uncared for. Her fierce amber eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Marigold Hogcollar, Female Halfling Aristocrat 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Margery Burton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, and she perpetually has her sword ready. She has styled her white hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 5 years old her parents immigrated from the east. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Margery Burton, Female Human Wizard 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. Brass mug with jade inlays (100 gp).


Social Check DCs

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