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NPC Generator

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Advanced [show]


Ar-Beka Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ar-Beka was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Apothecary. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Immigrant. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Ar-Beka Acton, Male Half-Orc Aristocrat 5
Medium (6'6") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 60 pp.


Social Check DCs


Silent Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a pastel and green handkerchief worn on his right side, and is pretty ugly. His fur is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Mentor, Religious, Rich. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Silent Of Ebony, Male Tabaxi Cleric 12
Medium (5'10") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 93 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 1000 gp. A silver and pearl hairclip (90 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (6000 gp).


Social Check DCs


Drogo Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear ponchos typically of a light grey in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. When Drogo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Slave, Adventurer, Military, Enemies. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Drogo Kenley, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theirastra Rothenel, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a faded coat and loose pants complete with top hat. Her long chestnut hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants she idolized her father. As a young adult she joined a group advocating for an improvement in Elven conditions. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and half-orc compassion

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Theirastra Rothenel, Female Elf Bard 7
Medium (4'7") Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)6 (-2) 13 (+1)8 (-1)
Skills Religion +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilia Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She dresses in collared shirts and wears a proper scarf over her head. Her brown hair is wavy and long. Her green eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kilia took refuge in the ruined castle and found the beat up longsword and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants her loneliness to end

Flaws: Secretive, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Kilia Steelfist, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 pp.


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. His blue eyes peer out from beneath his feathered blue hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the west. Arumawann liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Nature, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Arumawann Turen, Male Gnome Commoner 6
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Moonstone (60 gp). Eye agate (10 gp).


Social Check DCs


Numba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She has red hair. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great joy in being the best Dyer in town.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered poetry. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she seems to be bored by most things

Ideals: Fighting, Gifted, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Numba Wildwander, Female Gnome Druid 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 10 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp.


Social Check DCs

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