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NPC Generator

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Advanced [show]


Emerald Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. She has styled her white fur well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: She has always had a great fascination with Tiefling culture. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: A powerful necromancer made her what she is. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found

Flaws: Racist, Insane. Bonds: Attractive, Family, Mentor. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Emerald Wind, Female Tabaxi Warlock 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 2300 gp. Tourmaline (60 gp). Jasper (70 gp).


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gold crest is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Navigator, who enjoyed hunting, Donaar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Attractive, Immigrant, Nature. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 180 pp. Amethyst (90 gp). Obsidian (8 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Valafar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is blue and curly. His eyes are black and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich southern family. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Job, Mentor, Rich, In love. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Valafar Pandaemonium, Male Tiefling Warlock 12
Medium (5'0") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 17 (+3)16 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Sard (50 gp). Chrysoprase (50 gp). Zircon (50 gp). Carnelian (50 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Eiravel Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by chocolates. His moppish auburn hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Eiravel has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Joker. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Eiravel Nailo, Male Half-Elf Warlock 10
Medium (5'5") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 4000 sp. Star ruby (1400 gp). Rhodochrosite (11 gp). Alexandrite (1400 gp). Moonstone (40 gp). Pink pearl (140 gp). Bloodstone (40 gp). Deep green spinel (140 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is white and curly. His eyes are green and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Beloril lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Justice, Impeccable. Flaws: Impulsive. Bonds: Family, Nature. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Beloril Eversharp, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Quillathe Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears an entirely blue suit with brown socks and a vest with buckled shoes. Her hair is silver and curly. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Quillathe was left her father's suit of armor and trained in its use and care. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Quillathe Ofandrus, Female Elf Ranger 7
Medium (4'10") Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 9 (-1)18 (+4)
Skills History +3, Performance +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Freshwater pearl (13 gp). Moonstone (50 gp). Deep green spinel (130 gp). White pearl (130 gp).


Social Check DCs


Oskar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Family. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Oskar Torevir, Male Dwarf Ranger 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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