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NPC Generator

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Advanced [show]


John Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He is physically well-built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

John Wilborn, Male Half-Elf Paladin 4
Medium (5'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 24000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Hunter Harrington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. His red hair is still thick. He has green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: Hunter was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter.

Ideals: Joker, Gifted. Bonds: Family, Nature. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Harrington, Male Human Warrior 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 64 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Athletics +5, Nature +7
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Gnome
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +7

Possessions: 140 pp. Amber (40 gp). Star rose quartz (50 gp). Amber (40 gp). Deep blue spinel (1100 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Great Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. Her fur is brown and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west, but her parents moved at a very young age to the east. She moved from fad to fad and when she turned 15 she discovered poetry. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her relatives are trying to arrange a marriage; and she feels that her past leaves her morally obligated to help

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Great Prim Posies, Female Tabaxi Bard 6
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His long red hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying sister.

Motivation: Revenge.

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Efferil Tiltathana, Male Elf Monk 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 10 (+0)6 (-2)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Mary Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears a violet collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is chestnut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Mary studied abroad. She found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Justice, Gifted. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Mary Watson, Female Half-Elf Bard 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears a simple green robe with brown stripes complete with hood. His right hand appears badly burned and disfigured. His brass crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a strong sense of loyalty to tiefling people

Flaws: Racist. Bonds: Adventurer, Rich, Religious. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Warrior 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 14 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. He wears his golden hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Nature, Rich. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Simon York, Male Human Commoner 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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