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NPC Generator

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Advanced [show]


Falkrunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a brown coat over a tan low-cut shirt, and a Stetson hat upon her head. Her whole body is exceptionally muscular. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Falkrunn was born in the west. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Barrister

Voice: American accent

Attributes [hide]

Falkrunn Trueblood, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 sp. Obsidian (13 gp). 1 Half-Plate.


Social Check DCs


Meriele Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, tan cloak. Her silver hair is well kept. She has a dull look in her blue eyes.

Personality: Meriele wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.

History: Meriele lived on a farm with her father, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Find a way to reverse the transformation of her sister; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Professionalism. Bonds: Family, Criminal record, Military. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Meriele Siannodel, Female Elf Rogue 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nurkara Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman wears a well pressed and immaculate suit (or dress). She has styled her auburn hair well, parting it to the left. Her eyes, though not visible through her cowl, are gray.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the south, but her parents moved at a very young age to the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.

Motivation: To protect her home; and to clean up the streets

Ideals: Optimist. Bonds: Criminal record, Immigrant, Rich, Guardian. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nurkara Silveraxe, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 3 Alchemist’s fire.


Social Check DCs


Kipper Reese, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His red hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his brown eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Professionalism. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Kipper Reese, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 17 (+3)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Gnoll, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp.


Social Check DCs


Fabien Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. This hazel eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Fabien grew up listening to his mother's many stories. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Bonds: Attractive, Enemies, Adventurer. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Fabien Leffery, Male Gnome Cleric 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 115 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Insight +4, Nature +8
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Orc, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: Born to a Locksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Poor. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Conrad Cooper, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Laucian Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Mercenary uniform. His hair is black and very short. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Laucian enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Laucian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Laucian took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Flaws: Hedonist. Bonds: Job, Mentor, Nature. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Laucian Selevarun, Male Elf Rogue 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 5 (-3)13 (+1)
Skills History +2, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (8 gp). Obsidian (8 gp). Deep green spinel (150 gp). 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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