Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a red and brown handkerchief worn on his right side. His red hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.
Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Armorer.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Flaws: Impulsive, Shy. Bonds: Attractive, Rich, Job, Religious. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc, Terran, Goblin
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. Hematite (7 gp). Rose (80 gp).
Kali Heal, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her hair is white, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She seems to be bored by most things.
Ideals: Logical. Flaws: Sensitive, Mundane. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Abad Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely black suit with tan socks and a vest with buckled shoes. His purple hair is drawn into a tight pony tail with a skull scrunchie. His eyes are silver and catlike.
Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Gifted, Entrepeneur. Flaws: Addict, Racist. Bonds: Adventurer. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. 1 Minor magic item.
Nikki Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. She keeps her silver hair in a pixie cut. Her fierce green eyes like to dwell on things.
Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Stableman has made it difficult for her to sleep.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she is wracked by social anxiety
Ideals: Joker. Flaws: Insomniac, Fearful. Bonds: Rich, Job. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp.
Veit Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gray eyes.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.
History: Veit lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he wants to get laid
Ideals: Pacifist. Bonds: Adventurer, Family, Criminal record, Has a crush. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Smoky quartz (20 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his club always slung over his shoulder. He carries a battered quarterstaff and tarnished club as well. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.
History: When he was but 6 years old his parents immigrated from the east. Hupe was born on a far eastern desert where he grew up under the tutelage of his father, an expert Dilettante. After a long history of fighting, Hupe and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Auran, Orc, Druidic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Tourmaline (160 gp). Peridot (20 gp). Iolite (20 gp). Jade (160 gp). Blue star sapphire (1000 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Heian Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Stylist and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Shy, Antagonistic. Bonds: Job, Adventurer. Occupation: Stylist
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
