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NPC Generator

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Advanced [show]


Delebean Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is long and blonde with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. A freak accident while working with his Marshal father left him crippled. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Disease. Bonds: Poor, Job, Religious, Mentor. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Delebean Cobblelob, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 1 Climber’s kit.


Social Check DCs


Soveliss Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow tunic with white highlights, and long red pants that bunch up around his shoes. His blonde hair is cut short. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made him what he is. Soveliss liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Mentor, Nature, Has a crush. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Soveliss Madden, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Cockaby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. Cockaby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Hedonist, Antagonistic. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Cockaby Maekkelferce, Male Gnome Adept 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 6000 sp.


Social Check DCs


Patrin Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered scimitar and tarnished ceremonial dagger as well. His rusty crest is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He has always had a great fascination with Tiefling culture. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Rich, Enemies, Has a crush. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Patrin Yarjerit, Male Dragonborn Fighter 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5

Possessions: Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He is physically well-built. His red hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: To be a Fortune-teller again; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Adventurer, Immigrant, Job. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Erky Albaratie, Male Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mantus Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars and is in decent physical shape. He wears a colorful flower in his dark red hair. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Mentor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Mantus Carrion, Male Tiefling Bard 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 14000 cp. Hematite (6 gp).


Social Check DCs


Thomas Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet shirt with thin yellow vertical stripes and violet pants. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his gray eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Spy

Voice: Whispers

Attributes [hide]

Thomas Staurheim, Male Half-Elf Warlock 13
Medium (5'3") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Alexandrite (900 gp). Star rose quartz (70 gp). Jade (160 gp). Blue sapphire (400 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Alexandrite (900 gp).


Social Check DCs

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