Heather Yeardley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown Stetson hat and brown clothes. She carries a battered mace and tarnished hammer as well. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She uses divination through singing.
History: She was born several months after her mother was called into army service. When Heather reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted, Athletic. Flaws: Insane. Bonds: Military, Job. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (80 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valorean Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, he is not a threatening figure. His green crest is singed and shortened. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Valorean was raised in a hard working conservative environment. Valorean was born on a far western island where he grew up under the tutelage of his father, an expert Baker. He used his abilities to travel the world and help people.
Motivation: Expand his business.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 107 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 19
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
Possessions: 1000 pp. Smoky quartz (80 gp). Black pearl (400 gp). Alexandrite (400 gp). Rhodochrosite (15 gp). Moss agate (15 gp). Golden pearl (60 gp). Golden yellow topaz (400 gp). Tourmaline (60 gp). Red garnet (60 gp). Tiger eye turquoise (15 gp). Fiery yellow corundum (1400 gp). Jasper (80 gp). Aquamarine (400 gp). Blue diamond (3000 gp). Iolite (80 gp). Iolite (80 gp).
Bidreked Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is wearing a long, black, dusty cloak. His green crest is still thick. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Miller profession.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Miller, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Passionate. Bonds: Job, Military, Criminal record, Family. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Buckler.
Sora Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She has dyed her greying gold crest a little too much giving a sharp gold color. Her gold eyes are slightly larger than normal.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sora took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Nature. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Orc, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +7
Possessions: Hematite (7 gp). Bloodstone (40 gp). Deep green spinel (70 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.
Altho Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His auburn hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Persistence, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp.
Millicent Rutherford, Female Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman dresses in brown turtlenecks beneath a blue coat with grey slacks. Her hair is short and golden. She tend to wears goggles to shield her eyes.
Personality: She is overprotective of those who hire her services. She also hits on women, regardless of circumstances.
History: The child of southern immigrants she idolized her mother. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She became a Mercenary soon after.
Motivation: Wants her loneliness to end.
Ideals: Athletic. Bonds: Guardian, Has a crush, Immigrant, Job. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Black pearl (1000 gp). Onyx (60 gp). Jade (50 gp). Emerald (1500 gp). Star ruby (1500 gp).
Veloptima Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears professional attire, and sports empty pouches on her belt. She keeps her golden hair in a flapper bob. Her eyes are amber.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a minor phobia of water and hates getting wet.
History: Veloptima was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Philantrophist. Flaws: Fearful, PTSD. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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