Ella Jacobs, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. She has several tiny opal earrings on each ear.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bellfounder father left her crippled. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Rich, Slave. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp.
Barbena Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of shortspears on her belt, each one with a ruby on the hilt. With bright auburn hair. Her eyes are amber and beady.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Zircon (70 gp). Freshwater pearl (6 gp). Malachite (6 gp). 1 Minor magic item.
Menny Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a blue shirt with thin green vertical stripes and brown pants. Her blonde hair is braided into rings. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and money/treasure
Ideals: Athletic. Bonds: Attractive, Rich, Religious, Slave. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Aquan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2300 gp.
Emerald Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her lavender fur is matted, messy, and big. Her fierce yellow eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Emerald was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Emerald's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Emerald and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp.
Numba Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large blue mantle and cape that has been intricately interwoven into her red robe. Her hair is long and auburn with streaks of red, and is pulled back with small blue clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has all her life been fascinated with poetry.
History: The child of southern immigrants she idolized her mother. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Server, and she later adopted a second son.
Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 11000 sp. Alexandrite (1000 gp). Alexandrite (1000 gp).
Gormogord Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He very much looks the part of a Mayor. His small hat is riddled with cuts and holes. His eyes are violet.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1200 gp. Tourmaline (150 gp). Violet garnet (600 gp). Alexandrite (600 gp). Black star sapphire (600 gp).
Soveliss Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a tan poncho over his likewise colored trousers and shirt. His long brown hair reaches down to his waist. He has a dull look in his hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
