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NPC Generator

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Advanced [show]


Bree Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality

Ideals: Professionalism, Impeccable. Bonds: Attractive, Rich, Adventurer. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Bree Shadowquick, Female Halfling Bard 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 8000 cp.


Social Check DCs


Philomena Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her brown hair is wavy and long. She has green eyes and a white hat with a green feather.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she has a rivalry with the church that dominates her actions

Ideals: Extrovert. Bonds: Attractive, Nature, Immigrant, Slave. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Philomena Shadowquick, Female Halfling Expert 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)6 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Thava Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman prefers to wear black pants and tee shirts. Her clothes are grease stained in places. Her black crest is kept up in a ponytail inside a small hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Thava speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy and tries to find solutions quickly.

History: The child of a Performer, who enjoyed hunting, Thava was taken on many hunting expeditions. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Lazy. Bonds: Poor, Immigrant, Nature. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Thava Ghaallixirn, Female Dragonborn Wizard 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Seraphina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears red leather gloves, a red jacket, and tight pants. She keeps her brown hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Seraphina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Seraphina Sunmeadow, Female Halfling Warrior 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jebeddo Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is long and unkept. His eyes are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Gifted from a young age, Jebeddo studied abroad. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted necromantic powers by his dying brother.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Jebeddo Rofferton, Male Gnome Barbarian 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He has styled his beige fur well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Optimist, Artistic. Bonds: Military, Family. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Moon Plume, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5

Possessions: 200 pp. Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries kukris. He has wavy yellow fur. He has a dull look in his yellow eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Right-Handed Of Snakes, Male Tabaxi Commoner 6
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 5 (-3)12 (+1) 12 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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