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NPC Generator

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Advanced [show]


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Hedonist, Ugly. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Beitz, Male Human Commoner 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Red-brown spinel (140 gp).


Social Check DCs


Fenriz Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Jeweler. He has done his best to style his red hair to look like a famous performer. His eyes are gold.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Adventurer. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Fenriz Rescue, Male Tiefling Barbarian 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)20 (+5)
Skills Animal Handling +4, Deception +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Radomir Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He is dressed in an above average manner. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. He was taken as a slave by a traveling circus and forced to perform He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found.

Bonds: Attractive, Job, Family, Nature, Slave. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Radomir Quickstep, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She got into the Bricklayer business at a young age. There was a wharf not far from home where she often wandered off to fish. She has worked as a Bricklayer like her mother before her.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Persistence. Bonds: Attractive, Guardian, Job, Nature. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Callie Wildheart, Female Halfling Bard 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 20 pp. Silver pearl (160 gp).


Social Check DCs


Maiathah Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her black hair is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Sold as a small child to a necromancer, Maiathah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Maiathah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and seeks redemption

Ideals: Athletic, Optimist. Bonds: Criminal record, Mentor, Adventurer. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Maiathah Amastacia, Female Elf Warrior 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Erdan Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His eyes are brown and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Shoemaker, Erdan learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Disease, Forgetful. Bonds: Slave, Job. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erdan Eathalena, Male Elf Adept 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2000 cp. Coral (130 gp). Black pearl (700 gp). Black pearl (700 gp).


Social Check DCs


Wella Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many red ritualistic tattoos. She tends to wear a white poncho over her likewise colored trousers and shirt. She keeps her long white hair kept up in a rat tail. She has gray eyes.

Personality: Eccentric and domineering, Wella will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Extrovert, Gifted. Flaws: Secretive, Fearful. Bonds: Criminal record. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Wella Honeypot, Female Halfling Expert 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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