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NPC Generator

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Advanced [show]


Adelaide Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'8" western woman, she is wearing the road beaten gear of a warrior. She has done her best to style her black hair to look like a famous performer. Her fierce amber eyes like to dwell on things.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She is a Succubi in disguise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her brother; and wants to open a new tavern

Ideals: Fighting, Athletic. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelaide Runghold, Female Half-Elf Aristocrat 4
Medium (4'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Tenena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" northern woman, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. With bright chestnut hair. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Mason, who enjoyed hunting, Tenena was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.

Motivation: To be a Mason again; and expand her business

Ideals: Persistence, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Tenena Sympony, Female Gnome Rogue 11
Small (3'5") Gnome, Neutral Good (CR 11)
Armor Class 14
Hit Points 70 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. Her long chestnut hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly, Impulsive. Bonds: Poor, Slave, Immigrant, Job. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Cora Wildcloak, Female Halfling Bard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. Bloodstone (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hupe Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His head has been shaved. His ears are large.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Hupe Goodbarrel, Male Halfling Cleric 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 69 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)8 (-1) 17 (+3)16 (+3)
Skills Athletics +3, Survival +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 4000 gp. Banded agate (4 gp). Jacinth (2000 gp). Bloodstone (80 gp). Pink pearl (160 gp). Freshwater pearl (4 gp). Zircon (80 gp). Brown-green garnet (160 gp). 1 Medium magic item.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Ideals: Joker, Professionalism. Bonds: Rich, Nature, Family. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Ozyman Jamjar, Male Halfling Monk 10
Small (3'2") Halfling, Chaotic Evil (CR 10)
Armor Class 16
Hit Points 54 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Religion +5, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 260 pp.


Social Check DCs


Shanairla Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear tan tank tops with red skirt. She has auburn hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Shanairla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shanairla took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.

Motivation: She wants nothing more than to rejoin the army; and to unite with her sister

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Military, Nature. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Shanairla Amastacia, Female Elf Sorcerer 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Breastplate. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with white and black striped suspenders. She wears various colorful collared shirts. She carries with her a set of bastard swords on her belt, each one with a jet on the hilt. Her cinnamon fur is matted, messy, and big. Her eyes are yellow.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Spring is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Passionate, Justice. Flaws: Ugly. Bonds: Military. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Spring Blossom, Female Tabaxi Cleric 4
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs

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