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NPC Generator

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Advanced [show]


Dalaba Pingun, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan tunic with black highlights, and long blue pants that bunch up around her shoes. She has a very tight haircut. Her eyes are likewise green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Enemies, Rich. Occupation: Sage

Voice: American accent

Attributes [hide]

Dalaba Pingun, Female Gnome Ranger 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Amethyst (160 gp). White opal (800 gp). Rose (80 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Rosamund Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: To settle down with her crush; and she is unsatisfied with her job

Flaws: Ugly, Insomniac. Bonds: Job, Rich, Slave, Has a crush. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Rosamund Hayhurst, Female Human Monk 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Amber (60 gp).


Social Check DCs


Oppah Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in a clean blue cloak covering her clean studded leather. She wears her white hair up in a very large beehive style do. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with her god.

History: Oppah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Oppah took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Layabout.

Motivation: Expand her business; and her religion dominates her actions

Ideals: Athletic, Gifted. Bonds: Job, Religious, Poor. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Oppah Wildwander, Female Gnome Expert 8
Small (3'6") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 500 gp. Smoky quartz (20 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a tight fitting pastel shirt and pants. Her yellow fur is drawn into a tight pony tail with a cross scrunchie. She has blue eyes and a pastel hat with a yellow feather.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of dire rats once and for all.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sweet was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Bonds: Attractive, Enemies, Mentor, Rich. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Sweet Of Snakes, Female Tabaxi Sorcerer 4
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet shirt with thin pastel vertical stripes and white pants. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: Adran was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Adran Ofandrus, Male Half-Elf Warrior 13
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 48 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)19 (+4) 8 (-1)15 (+2)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Halfling, Auran, Ignan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 400 pp. Large well-done wool tapestry (400 gp). Old masterpiece painting (2100 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). Sapphire pendant on gold chain (2800 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved bone or ivory statuette (60 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting grey shirt and pants. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nordak hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Entrepeneur. Bonds: Enemies, Religious, Has a crush. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Nordak Trueblood, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, brown cloak. With bright silver hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Sensitive, Insane. Bonds: Poor. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Gerard Churchill, Male Human Druid 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. 2 Thunderstones. 1 Antitoxin. 2 Acid flasks.


Social Check DCs

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