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NPC Generator

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Advanced [show]


Chad Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his red robe. His golden hair is styled in orderly dreadlocks. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Willoughby, Male Human Fighter 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Anselm Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in an above average manner. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Anselm Accord, Male Half-Elf Aristocrat 7
Medium (5'0") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His long brown hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Nature, Attractive. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Clerebold Wilmont, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1000 sp.


Social Check DCs


Ahlyssa Gresham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Jeweler. She has styled her brown hair well, parting it to the left. She has green eyes and a grey hat with a violet feather.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She has worked as a Jeweler like her father before her.

Motivation: Expand her business; and further expansion of business

Flaws: Selfish, Disease. Bonds: Job, Immigrant, Attractive. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Ahlyssa Gresham, Female Human Commoner 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 500 sp.


Social Check DCs


Great Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear pastel tank tops with brown skirt. Her red fur is lengthy. She wears large thick round spectacles.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Flattery will make her almost putty in your hands.

History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Great Treat, Female Tabaxi Ranger 3
Medium (4'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Synthrin Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop crest cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Synthrin Hashphronyxadyn, Female Dragonborn Druid 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Verin Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She carries a battered club and tarnished crossbow as well. She wears her dark red hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not believe in violence as a means to an end. She is a dedicated Servant but believes her peers are too gung-ho.

History: She was born at the edge of vast forest. She struck it rich when she found rare goods in large quantities. She became a Servant soon after.

Motivation: Money/treasure.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Verin Lithe, Female Tiefling Adept 3
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 sp. Carnelian (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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