Fallond Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His chestnut hair is still thick. His skin is flawless and his green eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Philantrophist, Persistence. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 200 pp. Moss agate (12 gp). Smoky quartz (50 gp).
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Arumawann is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.
History: Arumawann was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He is unsatisfied with his job; and to be a servant again
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Job. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Ronwe Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She tends to wear a large green jacket. She has a hunchback. She has no hair. Her eyes are a pleasant silver.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her absent mother; and money/treasure
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Georgina Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length blonde hair. Her fierce brown eyes like to dwell on things.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Georgina was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Cynical, Ugly. Bonds: Military, Mentor. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Kithri Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Passionate, Optimist. Flaws: Disease, PTSD. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 2000 sp. Rose (70 gp). Freshwater pearl (15 gp). Citrine (70 gp). Obsidian (15 gp). 1 Climber’s kit. 1 Healer’s kit. 1 Backpack. 1 Spyglass.
Mardnab Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her blonde hair is kept up in a ponytail inside a top hat. Her violet eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Mardnab is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: When she was but 3 years old her parents immigrated from the south. Mardnab was born on a far southern forest where she grew up under the tutelage of her mother, an expert Healer. She has achieved small success as a Healer.
Motivation: To be a Engraver again; and wants to work out more often
Ideals: Joker, Athletic. Bonds: Family, Immigrant, Job. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 sp. 1 Minor magic item.
Az-Adar Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: He got into the Masseuse business at a young age. His childhood dream was to be a Farmer, but he was a colossal failure. He has achieved small success as a Masseuse.
Motivation: Sabotage a competitor; and to be a farmer again
Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
