Murook Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and muscular, this western woman likes to wear white tank tops with brown skirt. She has moderate length brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Artistic. Flaws: Insane, Selfish. Bonds: Slave. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 900 pp. Blue quartz (11 gp). Moonstone (20 gp). Onyx (20 gp). Sardonyx (20 gp). Blue quartz (11 gp). Hematite (11 gp).
Millicent Bradley, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She wears her chestnut hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.
History: She got into the Fortune-teller business at a young age. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.
Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor
Ideals: Justice, Impeccable. Flaws: Insomniac. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Skoth Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, white cloak. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: His religion dominates his actions.
Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Slave, Religious. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 64 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Iolite (70 gp). Citrine (70 gp). Peridot (70 gp). Amethyst (70 gp). Iolite (70 gp). Aquamarine (500 gp).
Therlin Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her nunchaku always slung over her shoulder. She carries with her a set of nunchakus, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her auburn hair has been sun bleached extensively. Her eyes are amber.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Attractive. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Solid gold idol (700 gp). 1 Magnifying glass. 1 Silk rope. 1 Average lock.
Valorean Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is short and scarlet. His half smiles and red eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Burgell Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a tan and red robe with the hood down. He has blonde hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and money/treasure
Flaws: Insane, Antagonistic. Bonds: Nature, Adventurer, Rich. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Brass mug with jade inlays (400 gp). A roughly beaten golden orb (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item.
Darrow Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His auburn hair is thinning but still full. His eyes are a pleasant green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Darrow studied abroad. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 32 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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