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Advanced [show]


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, pastel cloak. His cinnamon fur is kept up in a ponytail inside a broad hat. His eyes are yellow and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Athletic. Bonds: Guardian, Has a crush, Adventurer, Military, Rich. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Three In Shadow, Male Tabaxi Adept 15
Medium (6'9") Tabaxi, Lawful Evil (CR 15)
Armor Class 15
Hit Points 27 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Gnome
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 5000 gp. Hematite (13 gp). Brown-green garnet (40 gp). Black pearl (800 gp). Black pearl (800 gp). Freshwater pearl (13 gp). Aquamarine (800 gp). Alexandrite (800 gp). Rich purple corundum (1100 gp). White pearl (40 gp). Hematite (13 gp). Blue quartz (13 gp). Bloodstone (50 gp). Malachite (13 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Blue star sapphire (1100 gp). Obsidian (13 gp). 1 Medium magic item.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with tan socks and a vest with buckled shoes. He has no fur. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Spring studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Religious. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Spring Candle, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp. Red spinel (60 gp). Golden yellow topaz (900 gp). Star ruby (1300 gp). Deep blue spinel (900 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Nim Shupe, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. His eyes are likewise red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Laborer profession.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He then took over the family business and is one of the better Priest for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Flaws: Ugly, Terse. Bonds: Job. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Ahrim Torment, Male Tiefling Warrior 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)18 (+4) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Dean Wade, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears brown cloth garments or leather armor. He has moderate length white hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Philantrophist. Bonds: Adventurer, Military. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Dean Wade, Male Human Wizard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)9 (-1) 12 (+1)7 (-2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Roge Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a red deerstalker hat and red clothes. His brown hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Roge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: He was raised by priests from a young age. After coming to the age of reason, Roge took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Bonds: Religious, Mentor, Adventurer. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Roge Brightmoon, Male Halfling Warlock 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Dariff Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tight fitting grey shirt and pants. She has a long auburn ponytail with little hanging trinkets. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Gardener business at a young age. A freak accident while working with her Stableman mother left her crippled. She's since become an addict/alcoholic.

Motivation: Expand her business; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Addict, Disease. Bonds: Job. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Dariff Trueblood, Female Dwarf Paladin 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 11 (+0)7 (-2)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs

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