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Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair is short and chestnut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Nuraval Caebrek, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)14 (+2) 11 (+0)6 (-2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Terran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Alston Timbers, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has a very tight haircut. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has drifted from career to career and currently works as a Tailor.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Alston Timbers, Male Gnome Warlock 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 15
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1000 gp. Jasper (30 gp). Black pearl (700 gp). Red spinel (70 gp). Deep blue spinel (700 gp). Pink pearl (70 gp). Rock crystal (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astaro Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear black pants and tee shirts. Her Stetson hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Astaro was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Astaro Malevolence, Female Tiefling Paladin 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp.


Social Check DCs


Arumawann Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His silver hair is kept up in a ponytail inside a small hat. His eyes are green and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Arumawann Gimlen, Male Gnome Sorcerer 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 35 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Nature +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Rhodochrosite (6 gp). Amethyst (150 gp). Tourmaline (150 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Murook Wallace, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her hair is auburn, silky, and of moderate length. Her eyes are likewise amber.

Personality: While she acts the brute, she is far gentler than she would appear. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the north, but her parents moved at a very young age to the east. Murook was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Glassblower. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Fighting. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Murook Wallace, Female Half-Orc Barbarian 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 10 (+0)9 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. Jasper (60 gp). Rhodochrosite (9 gp).


Social Check DCs


Thamuz Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. His hair is short and white. This white eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Thamuz took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Opinionated, Gifted. Bonds: Mentor, Immigrant, Military. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Thamuz Merit, Male Tiefling Wizard 5
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Goblin, Abyssal
Attacks Melee -1 / 2d4-4, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is bristling with hidden weapons, mostly shields and crossbows. His red hair and beard is wavy and long. He has several tiny jet earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Weaver, who enjoyed hunting, Simon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Criminal record, Rich, Has a crush, Nature. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Simon Shelley, Male Human Monk 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 14
Languages Common, Sylvan, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1 Banded mail.


Social Check DCs

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