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NPC Generator

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Advanced [show]


Nurkara Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. She has wavy black hair. Her eyes are hazel.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Nurkara Aranore, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 pp.


Social Check DCs


Harvest Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are hazel.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a illithids raid, leaving Harvest alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs

Flaws: Greedy. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Harvest Of Ebony, Female Tabaxi Rogue 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Emma Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She sports brown clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. With bright auburn hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the north her family was never financially stable. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy, Hedonist. Bonds: Slave, Poor. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Emma Beckwith, Female Human Bard 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1600 sp. Carnelian (70 gp). Smoky quartz (70 gp). Azurite (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" western woman, she wears rags and sports a simple walking cane. She has done her best to style her cinnamon fur to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She got into the Jeweler business at a young age. She worked as a nervous Jeweler and found it very stressful. She has drifted from career to career and currently works as a Jeweler.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Enemies, Job, Family. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

River In the Wind, Female Tabaxi Cleric 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 700 sp.


Social Check DCs


Dabbledob Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Sabotage a competitor; and a strong sense of loyalty to dragonborn people

Ideals: Disciplined. Flaws: Selfish, Racist. Bonds: Mentor, Job. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Dabbledob Welber, Male Gnome Paladin 5
Small (3'8") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Corkitron Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Rich. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Corkitron Jamjar, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)5 (-3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a yellow costume with the symbols of the sun god on his torso. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Priest. Recently the stress of being a Priest has made it difficult for him to sleep.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Joker, Optimist. Flaws: Insomniac. Bonds: Religious, Job. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Solomon Wallace, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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