Aust Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his white hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 gp.
Vassago Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple black robe with brown stripes complete with hood. He is bristling with hidden weapons, mostly daggers and tridents. His hair is cut close to his head. His eyes are a pleasant red.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Vassago lived on a farm with his father, near the main road leading to a nearby town. In his 12th year, his parents were killed by a gnolls raid, leaving Vassago alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Bonds: Criminal record, Adventurer, Family, Enemies. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
Possessions: 9000 sp. Jet (90 gp). Citrine (60 gp). Amber (90 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His black hair is styled in orderly dreadlocks. His eyes are likewise green.
Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Umpen was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Regain custody of his son.
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Sage
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: A delicate silver chain set with a tourmaline (90 gp). Old masterpiece painting (2100 gp). 1 Minor magic item. 1 Minor magic item.
Zephan Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His skin is flawless and his silver eyes scan people very quickly.
Personality: He likes to make people angry or surprised. He is obsessed with his god.
History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of gnolls; and he wants revenge against gnolls
Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 107 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 20 (+5) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +11
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 0 | 3 | 2 | 2 | 1 |
Possessions: 6000 gp. Old masterpiece painting (1100 gp). An abacus with copper, silver and gold markers (120 gp). A silver and pearl hairclip (80 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Finely wrought small gold bracelet (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).
Ar-Gul Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear, and he perpetually has his scimitar ready. He has styled his auburn hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ar-Gul was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Aquamarine (1400 gp). Sard (40 gp). 1 Minor magic item.
Rimple Reese, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears a tan vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His hair is always cut to a buzz. His green eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Golden yellow topaz (400 gp). Red spinel (40 gp). Red-brown spinel (40 gp).
Mugrunden Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a green collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to cover his moderate length black crest. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered poetry. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Has a crush. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 66 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Malachite (11 gp).
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