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NPC Generator

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Advanced [show]


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries greatswords. His white hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bather mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Miller

Voice: Whispers

Attributes [hide]

Gerard Jacobs, Male Human Paladin 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Zook Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long auburn beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Zook was born in the south. At a young age he loved to build and create. A freak accident while working with his Miner father left him crippled. After a long history of fighting, Zook and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Athletic, Opinionated, Persistence. Flaws: Antagonistic, Disease. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Zook Miggledy, Male Gnome Cleric 6
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 11 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Rock crystal (70 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green leather gloves, a green jacket, and tight pants. His blue crest is heavily combed to the right. He has gleaming, smiling red eyes.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. During his travels, Pijjirik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pijjirik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pijjirik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against illithids; and to reunite with his old friends

Ideals: Pacifist. Flaws: Disease. Bonds: Adventurer, Mentor, Enemies. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Pijjirik Wystongjiir, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Auran, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. Black star sapphire (1600 gp). Silver pearl (80 gp).


Social Check DCs


Ilanis Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Beneath her clothing is a huge mess of scar tissue. She has moderate length silver hair. She has gleaming, smiling violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Antagonistic. Bonds: Slave, Religious, Rich. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Ilanis Raethran, Female Elf Bard 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Gorbundus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He keeps his scarlet crest in a flapper bob. His thin eyebrows rest above his beady red eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Gorbundus studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Gorbundus Daardendrian, Male Dragonborn Cleric 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 9 (-1)15 (+2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Disguise kit.


Social Check DCs


Wobbles Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Wobbles Nucklestamp, Male Gnome Adept 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 360 gp. Silver pearl (60 gp). 2 Alchemist’s fire.


Social Check DCs


Trag Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He is irascible and easily irritated. He has all his life been fascinated with writing.

History: A powerful slaver made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Trag and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Family, Enemies. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Trag Altham, Male Half-Orc Rogue 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 19 (+4)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Hematite (8 gp). Sardonyx (70 gp). Rock crystal (70 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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