Kithri Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light red in addition to tight pants. She has brown hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Kithri is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She uses money and sex appeal to get what she needs; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Rich, Nature, Attractive. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Enna Raethran, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is wavy and long. Her face is covered beneath a completely black helmet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the east. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Miller like her mother before her.
Motivation: Wants to open a new tavern; and meet up once more with her childhood friend
Flaws: Impulsive. Bonds: Adventurer, Job, Immigrant. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 70 pp.
Buvvie Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has golden hair. She has gleaming, smiling green eyes.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Buvvie was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp.
Vezera Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. Her green crest is drawn into a tight pony tail with a dagger scrunchie. Her eyes are a pleasant red.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich western family. Her family was turned out during the war. She and her family wandered west to less war torn lands. She got away from her former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Shy, PTSD, Addict. Bonds: Rich. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 110 gp.
Mantus Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his purple hair in a flapper bob. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mantus is combative with any and all who dare try his patience in the slightest.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Mantus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Banded agate (5 gp).
Loopmottin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a blue armored body suit, with a simple brown line shooting up and back down. She has slicked back auburn hair. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Loopmottin lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Slave Trader, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Performer, and she later adopted a second daughter.
Motivation: She would like to get married and retire; and regain custody of her daughter
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Bloodstone (80 gp). 1 Full Plate. 1 Chain shirt. 1 Breastplate.
Emeny Thackeray, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing a long, grey, dusty cloak. Her hair is chestnut and very short. Her eyes are brown.
Personality: She likes to make people angry or surprised. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is wracked by social anxiety; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
