Aramil Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His blonde hair is thinning but still full. He has gleaming, smiling violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.
History: He was born in the north, but his parents moved at a very young age to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Criminal record, Immigrant. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Celestial, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (5000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Solid gold idol (800 gp).
Zaffrab Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a blue and grey robe with the hood down. His golden hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: He got into the Laborer business at a young age. Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 46 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 3000 sp. Zircon (50 gp). Moonstone (50 gp). Rhodochrosite (14 gp). Rich purple corundum (1600 gp). Amber (110 gp). 1 Minor magic item.
Nimble Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black fur is greasy and uncared for. Her fierce copper eyes like to dwell on things.
Personality: She is irascible and easily irritated. Nimble is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Nimble grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 9 years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Job, Enemies. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 100 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +3
Possessions: 2000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mella Eathalena, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light blue in addition to tight pants. She wears a feathered hat to cover her moderate length chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Mella was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: To reunite with her old friends; and she's looking for her big break
Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Poor, Slave. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 600 gp. Eye agate (6 gp).
Riardon Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His brown hair, when down, is lengthy. His eyes are likewise blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a pair of adventurers, Riardon grew up listening to his father's many stories. In his 16th year, his parents were killed by a giants raid, leaving Riardon alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants revenge against giants.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.
Jarsali Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy red hair. This gray eyed southerner is not easily forgotten.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Jarsali would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.
Motivation: She feels kind of lost in life; and to unite with her sister
Ideals: Athletic. Flaws: Depressed. Bonds: Military, Rich, Family. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 28 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp.
Faran Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail, and carries morningstars. His hair is chestnut and curly. His eyes are blue and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Beggar and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp.
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