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NPC Generator

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Advanced [show]


Shadow Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She keeps her lavender fur in a flapper bob. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is almost excessively polite to everyone, even when angry. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is a Slaad in disguise. Her childhood dream was to be a Fletcher, but she was a colossal failure. She inherited the family business which she has now maintained for 3 years.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Job. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Shadow Candle, Female Tabaxi Sorcerer 8
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs


Donaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. His bronze crest is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: Donaar was born in the north. At a young age he loved to build and create. His childhood dream was to be a Slave Trader, but he was a colossal failure. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Optimist, Persistence. Flaws: Addict, Selfish. Bonds: Job. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Donaar Grrrmmballhyst, Male Dragonborn Adept 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp.


Social Check DCs


Immeral Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His tied-back hair is black. He has gleaming, smiling gray eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Athletic, Logical. Bonds: Enemies, Adventurer, Nature. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Immeral Xistsrith, Male Elf Warlock 12
Medium (4'8") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 42 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)7 (-2) 15 (+2)11 (+0)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Moonstone (80 gp). Star ruby (1000 gp). Malachite (8 gp). Alexandrite (1400 gp). Golden pearl (110 gp). Freshwater pearl (8 gp).


Social Check DCs


Carrie Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his father was called into army service. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Addict, Insane. Bonds: Rich, Military. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Carrie Amakiir, Male Half-Elf Wizard 7
Medium (5'11") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Golden yellow topaz (1600 gp). Rhodochrosite (6 gp).


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright brown dresses and hats. With bright red hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a Engraver soon after.

Motivation: She has a crush on the local Bookbinder; and she's attracted to the pc

Ideals: Impeccable. Flaws: Ugly, Shy, PTSD. Bonds: Job, Has a crush. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Ranger 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Uraim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: PTSD. Bonds: Job, Slave, Rich, Adventurer. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Uraim Silverstone, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 14 (+2)7 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp.


Social Check DCs


Lerissa Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky green painted plate armor. She has moderate length purple hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: Lerissa is depressed about a lot of things. She tends to be a nihilist. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Lerissa Soft, Female Tiefling Fighter 5
Medium (4'8") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)15 (+2) 12 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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