Astaro Blur, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized emerald on her right hand. Her white hair is knotted and matted. She has gold eyes and a green hat with a violet feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 12th year, her parents were killed by a goblins raid, leaving Astaro alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich, Enemies. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3000 sp.
Vlorn Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His skin is fair and his fingers are delicate and long. His hair is silver and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 700 sp.
Mastema Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts. Her black hair is lengthy. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is terrified, and will act out of fear; and she is greedy
Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Slave, Rich. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Banded agate (13 gp). Citrine (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sweet In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Body Guard uniform. His cinnamon fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Sweet speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Body Guard in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 12)
Armor Class 10
Hit Points 53 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Embroidered and bejeweled glove (4000 gp). A roughly beaten golden orb (110 gp).
Great Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her red fur is heavily combed to the left. Her blue eyes have a joyful gleam in them most of the time.
Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She is lazy and tries to find solutions quickly.
History: Great hails from a village terrorized by drow. She was an apprentice working in her mother's forge. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Flaws: Ugly, Lazy. Bonds: Poor, Has a crush, Enemies, Job. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 10
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Fiery yellow corundum (400 gp). Red-brown spinel (130 gp). Black opal (400 gp). Red spinel (130 gp). Smoky quartz (20 gp). Red garnet (130 gp). Zircon (20 gp).
Manfred Blankley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His auburn hair is kept up in a ponytail inside a top hat. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive, PTSD. Bonds: Poor. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Amber (50 gp).
Braak Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are amber.
Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Jeweler, Braak learned a great deal about his father's area of expertise. He worked as a nervous Jeweler and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Sapphire pendant on gold chain (900 gp). 1 Minor magic item.
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