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NPC Generator

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Advanced [show]


Dûsh Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He usually wears his black robe and has his mace always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His gray eyes are passionate and lively.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He was raised in a plains tribe. When Dûsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Bonds: Slave, Job, Nature, Military. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dûsh Watson, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 10 (+0)9 (-1)
Skills Religion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Susannah Richie, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Her white hair is greasy and uncared for. Her eyes are likewise blue.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Susannah has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Susannah Richie, Female Human Adept 9
Medium (5'7") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 gp. Deep blue spinel (1200 gp). Chrysoprase (20 gp). Red garnet (130 gp). Smoky quartz (20 gp). Red-brown spinel (130 gp). Red garnet (130 gp).


Social Check DCs


Gennal Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large violet jacket. His hair is long and red with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His fierce hazel eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gennal took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: He wants to get laid; and he has a crush on the local stylist

Flaws: Shy, Impulsive. Bonds: Nature, Family, Has a crush. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Gennal Wasanthi, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)9 (-1) 10 (+0)17 (+3)
Skills Athletics +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Eida Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is long and unkept. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Eida embodies much of what other species detest in the Halflings. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Eida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Eida's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eida Tallfellow, Female Halfling Adept 9
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 gp. Bloodstone (40 gp). Malachite (9 gp). Star rose quartz (40 gp). Chrysoprase (40 gp). Brown-green garnet (50 gp). Fire opal (500 gp). Coral (50 gp).


Social Check DCs


Elizabeth Harrington, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her black hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: Elizabeth was born the youngest of three triplets. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Family. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Elizabeth Harrington, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 200 sp. Red garnet (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Spring Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tattered old clothes. Her white fur is heavily combed to the right. Her eyes are blue and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and she feels kind of lost in life

Ideals: Optimist, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Spring Of Wine, Female Tabaxi Adept 12
Medium (4'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 14
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 9
Languages
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp.


Social Check DCs


Fistula Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple white robe with black stripes complete with hood. She has shaved her head bald. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.

History: Born to a Layabout, her mother struggled to pay the bills. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Fistula Marley, Female Half-Orc Commoner 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp. 1 Darkwood Shield.


Social Check DCs

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