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NPC Generator

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Advanced [show]


Sutha Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white collared shirt and tan skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She keeps her long golden hair kept up in a rat tail. She has blue eyes and a white hat with a tan feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a Slave Trader, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered music. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world.

Ideals: Artistic. Flaws: Shy, Insane, Impulsive. Bonds: Poor. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Sutha Browning, Female Half-Orc Druid 11
Medium (6'2") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Celestial, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Star rose quartz (60 gp). Obsidian (11 gp). Moss agate (11 gp). Zircon (60 gp). Chrysoberyl (50 gp). Moonstone (60 gp).


Social Check DCs


Orianna Moral, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she typically wears black cloth garments or leather armor. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: Overbrimming with self-confidence, Orianna isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is lazy, self-centered, vain, and jealous.

History: Born in the south to a Actor, Orianna learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to end her boredom

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Job, Criminal record. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Orianna Moral, Female Tiefling Bard 8
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Performance +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 200 gp.


Social Check DCs


Lance Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a yellow deerstalker hat and yellow clothes. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Lance was born the youngest of three triplets. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: To end his boredom; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Family, Enemies. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Lance Erenaeth, Male Half-Elf Adept 3
Medium (5'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He has a slight overbite and is overall scrawny. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: Thradal was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish. Bonds: Poor, Job, Religious. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1700 sp. Zircon (60 gp). 1 Everburning torch.


Social Check DCs


Bidreked Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His scarlet crest is heavily combed to the left. He has gold eyes and a black hat with a yellow feather.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Bidreked grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bidreked took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Philantrophist. Bonds: Rich, Adventurer, Nature. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Bidreked Umbyrphrael, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Zook Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He typically wears tan cloth garments or leather armor. His golden hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Zook was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Zook Shadowcloak, Male Gnome Monk 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Superior lock. 1 Superior lock. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Griselda Cotton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She carries with her a set of morningstars, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair up. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a minor phobia of water and hates getting wet.

History: She was born in the north, but her parents moved at a very young age to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and she feels threatened by others

Ideals: Fighting. Flaws: Selfish, Fearful. Bonds: Immigrant, Mentor, Debt. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Griselda Cotton, Female Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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