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Advanced [show]


Hatae Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear tan pants and tee shirts. Her white hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food she seems plenty friendly. She is able to fit into much smaller and tighter spaces than normal.

History: Hatae was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and seeks redemption

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Hatae Rothenel, Female Elf Ranger 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 11 (+0)8 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Carlin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing the road beaten gear of a warrior. She keeps her long golden hair kept up in a rat tail. She has a dull look in her hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Carlin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Carlin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Carlin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero; and wants her loneliness to end

Ideals: Fighting. Flaws: Ugly, Terse, Disease. Bonds: Has a crush, Adventurer. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Carlin Raulnor, Female Gnome Warlock 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 20000 sp.


Social Check DCs


Dench Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt with thin tan vertical stripes and white pants. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Dench was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 4 years later his spouse died after the birth of his son. Heartbroken, Dench never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He wants to get laid; and wishes to resurrect an old love

Flaws: Forgetful. Bonds: Attractive, Mentor, In love, Has a crush. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Dench Breeden, Male Half-Orc Cleric 4
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)7 (-2) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Two Llamas Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his cinnamon fur well, parting it to the left. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Two Llamas studied abroad. He worked as a nervous Map Maker and found it very stressful. He now mingles about in high society.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Rich, Job. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Two Llamas Wind, Male Tabaxi Wizard 9
Medium (6'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 8000 sp. Carnelian (70 gp). Violet garnet (1000 gp). Sard (70 gp). Pink pearl (120 gp). Rich purple corundum (1100 gp). Blue quartz (10 gp). Golden yellow topaz (1000 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. Her red hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A powerful wizard made her what she is. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Ideals: Joker, Philantrophist. Bonds: Attractive, Slave, Mentor. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Sarai Thistletop, Female Halfling Ranger 8
Small (2'11") Halfling, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Deep blue spinel (1000 gp).


Social Check DCs


Herleva Rodney, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting grey shirt and pants. She keeps her long black hair kept up in a rat tail. Her eyes are amber and catlike.

Personality: She snorts whenever she laughs or is feeling confident. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of western immigrants she idolized her mother. Herleva was born on a far western desert where she grew up under the tutelage of her mother, an expert Roofer. She has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Roofer and was forced into it by her family; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Criminal record, Immigrant, Family. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Herleva Rodney, Female Human Aristocrat 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Trail In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her black fur in a pixie cut. She has gleaming, smiling green eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To clean up the streets; and money/treasure

Flaws: Terse, Disease. Bonds: Rich, Nature, Guardian. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trail In the Morning, Female Tabaxi Rogue 15
Medium (5'7") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common, Aquan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (140 gp). Silver comb with moonstones (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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