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NPC Generator

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Advanced [show]


Oda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She is portly but not overly obese. She has dyed her greying brown hair a little too much giving a sharp brown color. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Oda is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: An old rival family wants her found; and doesn't want to be a animal trainer and was forced into it by her family

Flaws: Depressed. Bonds: Attractive, Religious, Poor, Guardian, Family. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Oda Ironhide, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Flame In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear brown clothing when she does not wear armor. Her lavender fur is heavily combed to the right. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Flame In the Morning, Female Tabaxi Cleric 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 13000 sp. Amethyst (130 gp).


Social Check DCs


Philomena Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. She has brown hair. Her fierce violet eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. A true patriot, Philomena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the south to a Apothecary, Philomena learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Philomena was left her father's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Military, Job, Criminal record. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Philomena Honeypot, Female Halfling Commoner 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Malachite (16 gp). Bloodstone (80 gp). Red spinel (100 gp).


Social Check DCs


Rose Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. She wears a wide-brimmed hat to cover her moderate length red hair. She has a dull look in her brown eyes.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the east. When Rose reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying brother.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Gifted, Optimist. Bonds: Attractive, Immigrant, Military. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Rose Hilltopple, Female Halfling Rogue 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 8 (-1)18 (+4)
Skills History +4, Persuasion +7
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Amethyst (50 gp). Moonstone (80 gp).


Social Check DCs


Sumnes Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Revenge; and wants to raise her children well

Ideals: Impeccable, Joker. Bonds: Poor, Family, Enemies. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Sumnes Siannodel, Female Elf Monk 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)3 (-4) 16 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp. Solid gold idol (700 gp).


Social Check DCs


Menny Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of greataxes on her belt, each one with a topaz on the hilt. Her hair is long and silver with streaks of golden, and is pulled back with small tan clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with music.

History: The child of a Healer, who enjoyed hunting, Menny was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Nature, Mentor. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Menny Nucklestamp, Female Gnome Adept 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Ahrim Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. He keeps his dark red hair in a pixie cut. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a Unemployed, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a courier and was forced into it by his family

Ideals: Optimist, Artistic. Bonds: Poor, Slave, Family. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Ahrim Bliss, Male Tiefling Cleric 4
Medium (5'1") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 29000 cp. Golden pearl (70 gp). Rose (40 gp). Jade (70 gp).


Social Check DCs

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