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Advanced [show]


Rose Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her hair is cut close to her head. Her eyes are a pleasant hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Rose lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Joker. Bonds: Poor, Family, Criminal record. Occupation: Navigator

Voice: French accent

Attributes [hide]

Rose Goldfound, Female Halfling Warlock 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 5 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tervaround Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.

History: She was born to loving parents in a slum to the south. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Mundane, Fearful. Bonds: Poor. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Tervaround Murnig, Female Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Jet (80 gp). Rich purple corundum (1200 gp). Star ruby (1200 gp).


Social Check DCs


Theobald Morley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a robe, a symbol of death around his neck, and a sai on his belt. His long golden hair is drawn into a two foot long braid. He has a dull look in his amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. When Theobald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Theobald Morley, Male Human Expert 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Religion +7, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic, Terran, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 500 gp. Tourmaline (140 gp). Citrine (70 gp). Moonstone (70 gp). Black opal (1200 gp). Black opal (1200 gp). Obsidian (10 gp).


Social Check DCs


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His black hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Clifford, Male Human Ranger 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Ignan, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Mantus Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely green suit with brown socks and a vest with buckled shoes. His feathered hat is riddled with cuts and holes. His eyes are gold and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the east, but his parents moved at a very young age to the north. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away.

Flaws: Ugly, Mundane. Bonds: Enemies, Immigrant, Slave. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Mantus Dread, Male Tiefling Warrior 14
Medium (6'8") Tiefling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 157 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Sleight of Hand +8, Survival +5
Senses Passive Perception 10
Languages Common, Goblin, Giant, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 800 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting white shirt and pants. She wears her auburn hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in a small mountains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Poor, Attractive, Military, Nature. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Myria Brightmoon, Female Halfling Paladin 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Bardryn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her chestnut hair is well kept. She has amber eyes and a brown hat with a yellow feather.

Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bardryn is combative with any and all who dare try her patience in the slightest.

History: Bardryn lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Bardryn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Bardryn's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Bardryn Strongheart, Female Dwarf Druid 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Magnifying glass. 1 Simple lock. 1 Silver holy symbol.


Social Check DCs

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