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NPC Generator

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Advanced [show]


Gurdis Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. She has done her best to style her chestnut hair to look like a famous performer. Her brown eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Gurdis Orcfoe, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Pelaios Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a green suit, black shirt, and brown tie. His hair is black and curly. His black eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Bonds: Poor, Attractive, Military, Criminal record. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Pelaios Scorn, Male Tiefling Barbarian 2
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Mantus Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in black turtlenecks beneath a blue coat with brown slacks. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. He was granted druidic powers by his dying sister.

Motivation: To get a good night's sleep; and many illithids want him driven away

Ideals: Philantrophist, Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Mantus Dread, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)8 (-1) 15 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Violet garnet (700 gp). Jade (60 gp). Golden yellow topaz (700 gp). 2 Antitoxin.


Social Check DCs


Ekk Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in an above average manner. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a small toy that she constantly fidgets with.

History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Ekk Prescott, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Efferil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is also unnaturally pale. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Efferil's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Efferil Selevarun, Male Elf Ranger 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Trym Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Impulsive, Mundane, Fearful. Bonds: Attractive. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Trym Garcia, Male Half-Elf Fighter 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Shane was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a cook and was forced into it by his family

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Shane Halsey, Male Human Expert 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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