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NPC Generator

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Advanced [show]


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her gray fur is smooth and relatively long. She wears large thick round spectacles.

Personality: Tree speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a ruthless business woman, a trait she acquired from her father.

History: Tree hails from a village terrorized by dire rats. Her childhood dream was to be a Painter, but she was a colossal failure. She now owns her own business.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the west

Ideals: Impeccable, Entrepeneur. Bonds: Enemies, Job, Adventurer. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Tree Candle, Female Tabaxi Paladin 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 6 (-2)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a grey coat with tan slacks. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his long auburn hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Disease, Emotional, Impulsive. Bonds: Rich, Religious. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Marlowe, Male Human Barbarian 6
Medium (6'2") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Aldous Darlington, Male Human Fighter 2
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bolhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She sports white long hair. Her eyes are likewise green.

Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Bolhild does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Military, Adventurer. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Bolhild Trueblood, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)7 (-2) 11 (+0)7 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly longbows and axes. She wears her brown hair down. Her eyes are blue and beady.

Personality: Confrontational and typically high on some drug or another. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: She has decided she is irredeemable.

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 8 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Aelar Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is red and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Aelar Mellerelel, Male Half-Elf Expert 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Amber (80 gp). Tourmaline (80 gp). 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a grey suit. He wears his brown hair up in a very large beehive style do. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Born in the east his family was never financially stable. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Randal's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Bentham, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 6 (-2)15 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0

Possessions: 300 sp.


Social Check DCs

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