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NPC Generator

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Advanced [show]


Alice Law, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her golden hair is cut jaggedly and amateurishly. Her gray unseeing eyes seem to look past you.

Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: She was born in a small forest village. Alice was born on a far eastern forest where she grew up under the tutelage of her father, an expert Map Maker. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and wants her loneliness to end

Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Alice Law, Female Human Cleric 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to cover his moderate length chestnut hair. He is baby faced.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Beloril studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Beloril Dankil, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anakis Random, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears a green tunic with white highlights, and long brown pants that bunch up around her shoes. Her clothes are grease stained in places. Her dark red hair is knotted and matted. Her silver eyes peer out from beneath her Stetson green hat.

Personality: She never swears and excessively uses polite adverbs when speaking. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Assassin, but she got bored and became a Map Maker. She used her abilities to travel the world and help people.

Motivation: She is unsatisfied with her job.

Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Military, Job. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Anakis Random, Female Tiefling Druid 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Oloric Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Sellsword. He has a moderate pudge and is not very fit. His chestnut hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and to be a cook again

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Oloric Fallack, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with grey slacks. His auburn hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Nicholas was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and he has a crush on the local shipwright

Ideals: Justice. Flaws: Insomniac. Bonds: Family, Job, Has a crush. Occupation: Ruler

Voice: American accent

Attributes [hide]

Nicholas Garrick, Male Human Druid 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 500 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Jebeddo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a small bristly mustache and wavy brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To be a Shepherd again.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Jebeddo Shadowcloak, Male Gnome Fighter 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Emerald Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. Her brown fur has been sun bleached extensively. Her eyes are a pleasant amber.

Personality: Stoic and calm, she prefers to meditate than take action. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Roofer, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To settle down with her crush; and to reunite with her old friends

Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer, Has a crush. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Emerald Of Snakes, Female Tabaxi Barbarian 3
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 44 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 9
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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