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NPC Generator

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Advanced [show]


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Architect. His red fur is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Actor again; and wants to open a new tavern

Flaws: Sensitive, Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Cloud In the Wind, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 84 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +8, Athletics +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6

Possessions: 19000 sp.


Social Check DCs


Oppah Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. This gray eyed westerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the west, but her parents moved at a very young age to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oppah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to end her boredom

Flaws: Mundane. Bonds: Criminal record, Immigrant, Enemies. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oppah Musgraben, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Williamina Kimberly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy; and meet up once more with her childhood friend

Ideals: Athletic, Opinionated. Bonds: Rich, Attractive, Adventurer. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Williamina Kimberly, Female Human Monk 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 18 (+4)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Burana Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She keeps her scarlet crest in a pixie cut. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Disciplined, Gifted. Bonds: Military, Criminal record. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Burana Gygazzylyshrift, Female Dragonborn Rogue 16
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 83 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +6, Nature +7
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3

Possessions: 10000 gp. An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled anklet (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eleanor Harlow, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely grey suit with yellow socks and a vest with buckled shoes. Her red hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: Eleanor is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: She got into the Weaver business at a young age. Eleanor abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Weaver and occasionally as a mercenary.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Flaws: Depressed, Shy. Bonds: Job, Adventurer, Rich. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Eleanor Harlow, Female Human Druid 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)7 (-2) 15 (+2)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Matilda Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She wears her silver hair up in a very large beehive style do. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Regain custody of her daughter; and to unite with her sister

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Job, Family. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Matilda Berevan, Female Half-Elf Warrior 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Tourmaline (50 gp). Peridot (50 gp).


Social Check DCs


Alston Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bristling with hidden weapons, mostly crossbows and pickaxes. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Criminal record, Rich, Military. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Alston Garrick, Male Gnome Fighter 9
Small (3'7") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)6 (-2) 10 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Freshwater pearl (7 gp). Lapis lazuli (7 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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