Odo Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His auburn hair is braided into rings. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Athletic, Fighting. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: Chrysoprase (50 gp). Sardonyx (50 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kairon Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His dark red hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Kairon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Kairon was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 1500 gp.
Uzza Fate, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her chestnut hair up. She is baby faced.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born in the west, but her parents moved at a very young age to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels kind of lost in life
Flaws: Depressed, Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp. Onyx (20 gp). Aquamarine (1400 gp). Sard (20 gp).
Ghesh Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears black cloth garments or leather armor. His blue crest has been sun bleached extensively. His red eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Military, Has a crush. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 100 gp.
Ellywick Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her lance. Her chestnut hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She never wears the same outfit twice, unless she absolutely has to.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and wants to raise her children well
Ideals: Artistic. Flaws: PTSD. Bonds: Family, Religious. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 700 gp. Aquamarine (1000 gp). Jade (160 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Lezre Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports white long hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She snorts whenever she laughs or is feeling confident. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She got into the Assassin business at a young age. She was an apprentice working in her father's forge. She struck the Assassin job and began her own company from there.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Athletic, Justice. Bonds: Job. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 11)
Armor Class 9
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 600 gp. Jasper (80 gp).
Rosamund Kirby, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. She has auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Rosamund is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Rosamund was born the youngest of three triplets. One day when Rosamund was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Rosamund was heart-stricken from the event, and her father started working long hours to provde for them. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Ideals: Extrovert, Justice. Flaws: PTSD. Bonds: Attractive, Criminal record, Family. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Melee.
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