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NPC Generator

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Advanced [show]


Huru Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'0". She has the majority of her body covered in plate, and her gloved hand is found clutching a whip. Her red hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She has always had a great fascination with Human culture. She has a habit of throwing herself into exceedingly dangerous situations.

History: Huru lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found.

Ideals: Persistence. Flaws: Racist, Impulsive. Bonds: Family. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Huru Hadlee, Female Half-Orc Rogue 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Azdûsh Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his right hand. With bright red hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 2 years later his spouse died after the birth of his son. Heartbroken, Azdûsh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Poor, In love. Occupation: Engraver

Voice: American accent

Attributes [hide]

Azdûsh Payton, Male Half-Orc Wizard 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 gp.


Social Check DCs


Griselda Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She is bristling with hidden weapons, mostly tridents and sickles. She has done her best to style her silver hair to look like a famous performer. She has gleaming, smiling violet eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Griselda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Griselda's mother didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, In love. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Griselda Eastoft, Female Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Harann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her rusty crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Poor, Attractive, Religious. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Harann Xephyrbahnor, Female Dragonborn Warrior 5
Medium (6'7") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 13 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Arnold Ridley, Male Human Sorcerer 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +7, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Giant, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Gnarsh Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His hair is long and blonde with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Gnarsh Peyton, Male Half-Orc Ranger 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Banded agate (4 gp). Smoky quartz (30 gp).


Social Check DCs


Bertram Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up spear and armor he uses now. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Sensitive. Bonds: Rich, Nature, Job. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Liadon, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs

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