Tyna Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She very much looks the part of a Sailor. She has moderate length silver hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her mother raised her in a mountain cabin. In her 18th year, her parents were killed by a dire rats raid, leaving Tyna alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and many dire rats want her driven away
Bonds: Job, Enemies, Military, Nature, Criminal record. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. 1 Average lock. 1 Climber’s kit. 1 Simple lock.
Ermina Bradshaw, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She carries with her a set of whips on her belt, each one with a emerald on the hilt. She keeps her long chestnut hair kept up in a rat tail. Her eyes are a pleasant blue.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south to a Fletcher, Ermina learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Expand her business.
Ideals: Fighting, Joker. Bonds: Attractive, Job, Slave. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Aust Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He got into the Barkeep business at a young age. He moved out north to avoid the crime he committed. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
Althaea Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She wears a top hat to hide her balding. Her eyes are likewise green.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her childhood dream was to be a Armorer, but she was a colossal failure. She tends to her Brewer job now, and dutifully fulfills any obligations she has.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Millicent Hale, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is well dressed, constantly wearing a brown suit, tan shirt, and blue tie. Her whole body is exceptionally muscular. She keeps her long red hair kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is afraid of women and trembles around them
History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Nature, Attractive. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item. 1 Minor magic item.
Thiala Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She prefers to wear flannel. She has shaved her head bald. Her eyes, though not visible through her cowl, are brown.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Thiala is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born on a small isolated farm. Her mother was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Persistence. Bonds: Attractive, Adventurer, Family, Nature. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Quarethon Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in a clean green cloak covering his clean studded leather. His green crest has been sun bleached extensively. His eyes are a pleasant red.
Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Quarethon lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and to end his boredom
Flaws: Disease, Impulsive, Mundane. Bonds: Family, Has a crush. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp. Deep blue spinel (500 gp).
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