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NPC Generator

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Advanced [show]


Caeldrim Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Disciplined, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Caeldrim Ostoroth, Male Elf Aristocrat 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Disguise kit.


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with black socks and a vest with buckled shoes. His white hair is smooth and relatively long. He has hazel eyes.

Personality: He is extraordinarily eccentric. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Flaws: Insane, Hedonist. Bonds: Nature, Family, Enemies. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Naill Holimion, Male Elf Monk 10
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Banded agate (4 gp). Moonstone (40 gp). Emerald (1200 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her tied-back hair is blonde. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Bellfounder, but she got bored and became a Animal Trainer. She has worked as a Animal Trainer like her mother before her.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Three Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Shepherd. His beige fur is smooth and relatively long. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Shepherd in town.

History: Three lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist. Bonds: Job, Attractive, Family, Military. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Three Of Snakes, Male Tabaxi Paladin 5
Medium (6'2") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)9 (-1) 13 (+1)8 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). 4 Thunderstones.


Social Check DCs


Modean Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His silver hair is braided into rings. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. Modean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Modean Gift, Male Tiefling Fighter 17
Medium (5'0") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 133 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)16 (+3) 14 (+2)20 (+5)
Skills Deception +11, Persuasion +11
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Goblin
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3

Possessions: 3000 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Sapphire pendant on gold chain (2900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Paymon Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears green painted combat armor at almost all times. His small hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has money and likes to spend it

Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Paymon Gift, Male Tiefling Monk 4
Medium (6'1") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Vanchu Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black cloak and cross-gartered brown stockings. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has slicked back blonde hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. She is a great chef.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: To find somewhere to settle down; and she is content

Ideals: Philantrophist, Gifted. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Vanchu Kitchur, Female Half-Orc Monk 7
Medium (4'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Stealth +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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