Marbas Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He wears a broad hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Marbas was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by drow. Marbas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 10 pp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Dean Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He has moderate length red hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: Born in the west to a Assassin, Dean learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job, Has a crush, Guardian. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Banded agate (15 gp). Tourmaline (60 gp). Carnelian (20 gp).
Right-Handed In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown leather gloves, a brown jacket, and tight pants. His brown fur is thinning but still full. His yellow eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Right-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Farmer, but he got bored and became a Banker. He has drifted from career to career and currently works as a Banker.
Motivation: A deep hatred of drow; and balancing his hectic life and new banker responsibilities is difficult
Flaws: Addict. Bonds: Family, Mentor, Job, Enemies. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Breena Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her tied-back hair is silver. She has brown eyes.
Personality: She is calm most of the time but flees social interaction. Flattery will make her almost putty in your hands.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her poetry dream.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father
Ideals: Artistic. Flaws: Shy, Selfish. Bonds: Rich, Family. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 360 gp.
Thea Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy red pantaloons and a brown scarf, and is pretty ugly. Her hair is brown and curly. Her gray eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she feels threatened by others
Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1000 sp. 1 Minor magic item.
Gimûb Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a sickle on his belt. He carries a battered falchion and tarnished sickle as well. He has wavy black hair. His gray unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 8 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Gimûb's homeland. Gimûb decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimûb fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting. Flaws: Disease, Selfish, Hedonist. Bonds: Immigrant. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 74 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Berevan, Male Elf [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He has a golden handlebar mustache and slicked back golden hair. His eyes are gray.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and dragonborn compassion
Ideals: Justice. Flaws: Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
