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Advanced [show]


Reynard Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a robe, a symbol of death around his neck, and a longsword on his belt, and his gloved hand is found clutching a longsword. He wears his auburn hair down. He has green eyes and a brown hat with a yellow feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Disciplined, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Reynard Beitz, Male Human Rogue 8
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Silver ewer (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has wavy brown fur. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: Kite was born in the west. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he is terrified, and will act out of fear

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Kite Prim Posies, Male Tabaxi Commoner 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His white hair is still thick. He has gleaming, smiling red eyes.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Pacifist. Bonds: Poor, Immigrant, Nature. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Raam Madness, Male Tiefling Fighter 7
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 10000 cp. Chalcedony (40 gp). Moss agate (14 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a black suit. He keeps his red crest in a flapper bob. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Tarhun Jharthraxyn, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Tyna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the south her family was never financially stable. Over the years she perfected her riding and shooting skills. She now owns her own business.

Motivation: Regain custody of her son; and balancing her hectic life and new miller responsibilities is difficult

Bonds: Attractive, Job, Family, Poor, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Tyna Swiftwhistle, Female Halfling Expert 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Liftrasa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many white ritualistic tattoos. She prefers to wear brown clothing when she does not wear armor. Her hair, while still mostly golden, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Stylist business at a young age. In her 17th year, her parents were killed by a dire rats raid, leaving Liftrasa alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Stylist for hire.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies, Family. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Liftrasa Aranore, Female Dwarf Cleric 10
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 59 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy brown pantaloons and a violet scarf and is in decent physical shape. He sports a long golden beard, and similarly colored long hair. His eyes are brown and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east to a Guard, Dain learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Philantrophist, Justice, Athletic. Bonds: Criminal record, Job. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Dain Balderk, Male Dwarf Warrior 9
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Persuasion +1, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Red-brown spinel (70 gp). Tourmaline (70 gp). Freshwater pearl (12 gp).


Social Check DCs

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