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NPC Generator

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Advanced [show]


Murook Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and carries pickaxes. Her brown hair is long and unkept. Her green eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born in the east, but her parents moved at a very young age to the north. Murook was born on a far eastern desert where she grew up under the tutelage of her father, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Murook Ramsay, Female Half-Orc Wizard 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Azurite (16 gp). Obsidian (16 gp). Red spinel (120 gp).


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His orange fur is lengthy and is close to two feet long. His eyes are copper and beady.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Slave. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Emerald Of Clay, Male Tabaxi Barbarian 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 114 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet armored body suit, with a simple brown line shooting up and back down. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Erevan was born on a far western island where he grew up under the tutelage of his mother, an expert Sage. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Erevan Ray, Male Half-Elf Wizard 9
Medium (5'7") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 800 gp. Solid gold idol (1100 gp).


Social Check DCs


Morkral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, pastel shirt, and green tie. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is golden and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Spy and found it very stressful. He struck the Spy job and began his own company from there.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Joker. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Morkral Frostbeard, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Lapis lazuli (14 gp). Citrine (20 gp). Black star sapphire (1100 gp). Rich purple corundum (1100 gp). Carnelian (20 gp). Amethyst (150 gp). Brown-green garnet (150 gp). Chalcedony (20 gp). Jasper (20 gp). Rose (20 gp).


Social Check DCs


Naal Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His silver hair is kept up in a ponytail inside a feathered hat. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Attractive, Family, Rich, Slave. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Naal Solvenstein, Male Half-Elf Warlock 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp.


Social Check DCs


Habor Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a fine chain shirt which he covers with black colored cloaks and clothing. His blue hair is matted, messy, and big. He has a dull look in his red eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane, Secretive. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Habor Instinct, Male Tiefling Commoner 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born in the west to a Brewer, Quillathe learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to raise her children well; and regain custody of her daughter

Flaws: Racist. Bonds: Attractive, Job, Immigrant, Family. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Quillathe Horineth, Female Elf Warrior 11
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 98 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2600 gp. Sapphire pendant on gold chain (500 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item.


Social Check DCs

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