Skûn Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his blonde hair in a pixie cut. His blue eyes are passionate and lively.
Personality: Skûn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Skûn grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Adventurer, In love. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (300 gp). Carnelian (20 gp). Zircon (20 gp). Hematite (11 gp). 1 Minor magic item.
Katherine Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. Her silver hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Prone to second guessing herself, she comes off as nervous. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Gifted from a young age, Katherine studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Magnifying glass. 1 Silver holy symbol. 1 Average lock.
Ida Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman tends to wear a large yellow jacket. Her clothes are grease stained in places. Her brown hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Ideals: Passionate, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Rezena Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears skinny pants and wears a green and blue robe with the hood down. She wears a top hat to cover her moderate length red crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: She served in the navy to pay for her family's outstanding loans. Rezena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.
Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Addict. Bonds: Military, Adventurer, Family. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp.
Trym Cooper, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears a grey shirt with thin yellow vertical stripes and grey pants. His top hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions
Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Galiena Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Galiena was born in the south. At a young age she loved to build and create. Her childhood dream was to be a Shipwright, but she was a colossal failure. She struck the Locksmith job and began her own company from there.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 5000 sp. Golden pearl (90 gp). Tourmaline (90 gp). Star rose quartz (70 gp). White pearl (90 gp).
Oriff Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, grey, dusty cloak. She has shaved her head bald. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a desert tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many drow want her driven away; and expand her business
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 390 gp. Deep blue spinel (500 gp). Chrysoberyl (70 gp). 4 Antitoxin.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
