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NPC Generator

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Advanced [show]


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is brown and curly. Her blue eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Willow Warmwater, Female Halfling Bard 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Freshwater pearl (7 gp). Deep blue spinel (1500 gp). Chrysoprase (70 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of shields on his belt, each one with a sapphire on the hilt. He has red hair. He has several tiny sapphire earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Cholmondeley, Male Human Monk 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Varis Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a red handlebar mustache and slicked back red hair. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Adventurer, Attractive. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Varis Mellerelel, Male Half-Elf Barbarian 9
Medium (4'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his dagger ready. His yellow fur is braided into rings. His eyes are likewise hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Sun grew up listening to his father's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting, Disciplined, Gifted. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: American accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Wizard 10
Medium (6'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Deception +3, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 19000 sp. Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Waywocket Welber, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Baker, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Layabout. She inherited the family business which she has now maintained for 14 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur, Philantrophist. Flaws: Depressed. Bonds: Poor, Job. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Waywocket Welber, Female Gnome Bard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Halfling, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp.


Social Check DCs


Menny Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan armored body suit, with a simple white line shooting up and back down. With bright white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a very good compulsive liar and kleptomaniac.

History: She was raised in a white middle class family as the only child. Menny was born on a far eastern island where she grew up under the tutelage of her father, an expert Crown-heir. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Menny Silverthread, Female Gnome Expert 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Trail Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her white fur in a flapper bob. Her amber eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Trail was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Trail Fang, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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