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NPC Generator

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Advanced [show]


Greeba Langdon, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is typically in her Animal Trainer uniform. She is an epitome of beauty. Her brown hair is smooth and relatively long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She misses her home and complains about the freezing weather, even in summer.

History: She is a Maurezhi in disguise. A few years later when the west was not economically sound they moved to her current location. She has achieved small success as a Animal Trainer.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Emotional. Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Greeba Langdon, Female Half-Orc Paladin 8
Medium (6'0") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 87 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)4 (-3) 13 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Blue quartz (10 gp). Banded agate (10 gp). Moonstone (20 gp). Golden yellow topaz (1300 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean green cloak covering his clean studded leather. His black hair, when down, is lengthy. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting, Artistic. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Forcas Haste, Male Tiefling Monk 5
Medium (5'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Jasper (60 gp). Aquamarine (1400 gp).


Social Check DCs


Randal Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His red hair is singed and shortened. He has hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Mason business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Randal Staurheim, Male Human Barbarian 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 10 pp.


Social Check DCs


Vadania Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She wears suspenders and yellow workpants. Her shirt is blue, and she wears a heavy yellow leather apron most of the time. Her hair is greying and her face has many wrinkles. Her eyes are likewise blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Vadania Caphaxath, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 10 (+0)5 (-3)
Skills Nature +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Masterwork Artisan’s tools. 1 Silk rope.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple white robe with green stripes complete with hood. She is tall, broad shouldered and powerfully built. She has a long golden ponytail with little hanging trinkets. She has several tiny jet earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She works hard and plays hard.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Portia High-hill, Female Halfling Barbarian 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Sybil Fidget, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Bookbinder uniform. Her auburn hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sybil is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Optimist, Justice, Fighting. Bonds: Job, Military. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Sybil Fidget, Female Human Monk 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 pp.


Social Check DCs


Ahrim Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green top hat and green clothes. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Ahrim Mute, Male Tiefling Fighter 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 15 (+2)19 (+4)
Skills Insight +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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