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NPC Generator

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Advanced [show]


Five Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her cinnamon fur is lengthy. Her fierce green eyes like to dwell on things.

Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Five would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Crown-heir business at a young age. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Crown-heir soon after.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Attractive, Poor, Military, Job, Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Five Grass, Female Tabaxi Monk 4
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Athletics +6, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Malachite (13 gp). Deep blue spinel (1100 gp).


Social Check DCs


Kriv Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His gold crest is long and unkept. His red eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.

Motivation: An old rival family wants him found; and a strong sense of loyalty to halfling people

Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Family. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Kriv Vangdondalor, Male Dragonborn Commoner 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 50000 cp.


Social Check DCs


Yurgunn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with violet highlights, and long grey pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is wavy and long. This violet eyed northerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Masseuse mother left her crippled. She has never given up on her poetry dream.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Yurgunn Ironfist, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 pp. Cloth of gold vestments (160 gp).


Social Check DCs


Malmûg Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His tied-back hair is silver. His face is covered beneath a completely black helmet.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the south. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and expand his business

Bonds: Attractive, Poor, Immigrant, Job. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Malmûg Asheton, Male Half-Orc Adept 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Rimple Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports tan clothing, slightly heavier than average wear. He has no hair. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Rimple and his spouse have recently divorced.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Bonds: Family. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rimple Gobblefirn, Male Gnome Aristocrat 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 17 (+3)16 (+3)
Skills History +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Andram Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy chestnut hair. He has a dull look in his black eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many dire rats want him driven away; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Andram Wit, Male Tiefling Warlock 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Ridaro Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears bulky tan painted plate armor. Her golden hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady hazel eyes.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Scribe mother left her crippled. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Ridaro Yaeldrin, Female Elf Wizard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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