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NPC Generator

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Advanced [show]


Tawar Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. Her brown hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Tawar began to lead the lost caravan. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Enemies, Nature. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Tawar Huxley, Female Half-Orc Wizard 2
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Ahinar Aloro, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a custom-built plate barding that's adorned with tan lining and desert motifs. She is tall, broad shouldered and powerfully built. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has brown eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahinar Aloro, Female Elf Bard 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Nim Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. His hair is long and chestnut with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His eyes are likewise brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Servant.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Fighting. Bonds: Rich, Job, Mentor. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Nim Holland, Male Half-Elf Rogue 3
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uthemar Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Uthemar hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Withrethin, Male Elf Cleric 5
Medium (5'3") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Richard was born with his father's beautiful face. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Bonds: Adventurer, Attractive, Nature. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Richard Addington, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)7 (-2) 18 (+4)13 (+1)
Skills History +1, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Stannor Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing red shirts, loose pants, and blazers most of the time. With bright brown hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Poor, Religious. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Stannor Greenbottle, Male Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Alexandre Brandon, Male Human Aristocrat 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Persuasion +4, Survival +1
Senses Passive Perception 8
Languages Common, Draconic, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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