Conrad Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with brown and yellow striped suspenders. He wears various colorful collared shirts, and carries nunchakus. His long brown hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Darkwood Shield.
Balifra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, green shirt, and brown tie. Her silver hair is lengthy and is close to two feet long. She has green eyes and a brown hat with a green feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her brother before her, after school she went straight into learning to become a Masseuse. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she has decided she is irredeemable
Flaws: Antagonistic. Bonds: Job, Slave, Adventurer, Criminal record. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Gale Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His gray fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Gale was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gale's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gale and his spouse have recently divorced.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1400 gp. Obsidian (10 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Lindsay, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Bricklayer, her mother struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels threatened by others
Ideals: Fighting, Athletic. Flaws: Ugly, Terse, Fearful. Bonds: Poor. Occupation: Bookbinder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caelynn Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, violet cloak. She carries with her a set of maces on her belt, each one with a topaz on the hilt. With wild red hair. Her eyes are gray.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a mountains tribe. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caelynn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Insane, Antagonistic. Bonds: Nature, Immigrant. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Torbera Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey tunic with blue highlights, and long brown pants that bunch up around her shoes. She is portly but not overly obese. She wears her silver hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She would rather hide behind her crafts than deal with other people.
History: Born in the south to a Sailor, Torbera learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new sailor responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 120 pp. 1 Masterwork Common Melee.
Galiena Landon, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in brown turtlenecks beneath a violet coat with brown slacks. Her moppish brown hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: The child of a Painter, who enjoyed hunting, Galiena was taken on many hunting expeditions. Her first spouse was a Painter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Terse. Bonds: Criminal record, Nature, Family. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2100 gp. Cloth of gold vestments (80 gp). Old masterpiece painting (2400 gp). Silver chalice with lapis lazuli gems (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
